Added gitignore
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2
main.cpp
2
main.cpp
@@ -29,7 +29,7 @@ class Player: Entity {
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public:
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Player(Vector3 position) : Entity(position) {
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camera.target = (Vector3){0.0f, 0.0f, 0.0f};
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camera.target = (Vector3){0.0f, 0.0f, 0.0F};
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camera.up = (Vector3){0.0f, 1.0f, 0.0f};
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camera.fovy = 60.0f;
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camera.projection = CAMERA_PERSPECTIVE;
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